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"DIFS" is a kind of compendium of everything I find remarkable about the indie-role-playing scene: a small production made with talent and economy, for the sake of beauty rather than profit; an idea that scratches familiar corners while remaining original (dwarfs we've heard about, steampunk too, but steampunk marine dwarfs, less so); concise, efficient rules; all of that within a beautiful, efficient layout, condensed into 2 pamphlets. Nothing to complain about!

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Thanks for your words, friend!